Goal:
Goal to rescue villagers is clear.
Hard to understand the days.
Too many buttons.
Short-term goal is clear. Long-term goal leveling system is vague now.
Control:
Like the control, especially left control attack.
Will be better if there is a shortcut key for issuing commands.
User control is easy to use. Flag placing and changing command to villagers require player to switch between keyboard and mouse: inconvenient.
Intuitive UI:
Stronger UI feedback
Better playing field
Day ends suddenly, would be nice to have a notification( more obvious count down, change in lighting).
Feedback:
Confused on how to rescue villagers.
Hard to tell what villagers are doing.
Things to improve or change:
Add enemies.
From the feedback, we will focus a lot on UI, visual feedback, artwork to improve player experience for the next playtest.
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